Friday 25 March 2011

The leviathan with a funky walk cycle.

I decided to test out an idea we had on how to texture the leviathan.


surface shader texture with toon outline.



cut out the shape of the leviathan then in after effects add a looping texture in a layer underneath.



same technique as the one above but the looping texture is crossfaded.

Monday 21 March 2011

The running man.



This is a run cycle used for our characters running in the background.

Thursday 3 March 2011

Updated animatic screen shots.


These are screen shots of our latest animatic which is to help us have a better visual understanding of where the angles could be for the final animation.